A community-driven registry for the Claude Code ecosystem. Not affiliated with Anthropic.
Are you the author? Sign in to claim
Warhammer 40K and Kill Team rules, stats, and game flow MCP server
Warhammer 40K rules, unit stats, and game flow. An MCP server.
Ask your AI assistant about datasheets, stratagems, detachments, enhancements, keywords, phase sequences, wound math, and more. Covers Warhammer 40,000, Combat Patrol, and Kill Team.
npx warhammer-oracle
Or install globally:
npm install -g warhammer-oracle
Add to your claude_desktop_config.json:
{
"mcpServers": {
"warhammer-oracle": {
"command": "npx",
"args": ["-y", "warhammer-oracle"]
}
}
}
claude mcp add warhammer-oracle -- npx -y warhammer-oracle
lookup_unitLook up a unit datasheet by name. Returns stat profiles, ranged and melee weapons, abilities, and keywords.
"Look up the Intercessor Squad datasheet"
"What are the stats for a Leman Russ Battle Tank?"
Parameters: unit_name (required), faction (optional), game_mode (optional: 40k, combat_patrol, kill_team)
lookup_keywordLook up a keyword or rule. Returns the official definition, a plain English explanation, examples, and which game modes it applies to.
"What does Devastating Wounds do?"
"Explain the Feel No Pain keyword"
Parameters: keyword (required), game_mode (optional)
lookup_phaseLook up a game phase by name. Returns step-by-step instructions and tips.
"Walk me through the Shooting phase"
"How does the Firefight phase work in Kill Team?"
Parameters: phase_name (required), game_mode (optional, default: 40k)
search_unitsSearch units by name, faction, or keywords. Returns a compact list (max 10 results) with faction, points, and keywords.
"Find all Necron units under 100 points"
"Search for units with the Fly keyword"
Parameters: query (required), faction (optional), max_points (optional), game_mode (optional)
compare_unitsCompare 2-4 units side by side. Shows full datasheets for each unit in a single response.
"Compare Intercessors vs Tactical Marines"
"Compare the Leman Russ, Predator, and Hammerhead side by side"
Parameters: units (required, array of 2-4 unit names)
game_flowShow the full turn sequence for a game mode, or highlight where you are in the turn and what comes next.
"Show me the 40K turn sequence"
"I'm in the Shooting phase — what's next?"
"Show the Kill Team turn sequence"
Parameters: current_phase (optional), game_mode (optional, default: 40k)
lookup_stratagemLook up a Warhammer 40,000 stratagem by name. Returns CP cost, phase timing, target, and effect.
"What does Fire Overwatch do?"
"Show me the Command Re-roll stratagem"
Parameters: name (required), faction (optional), phase (optional), detachment (optional)
search_stratagemsSearch stratagems by name, faction, phase, or detachment. Returns a compact list (max 10).
"What stratagems can I use in the Fight phase?"
"Show me Gladius Task Force stratagems"
Parameters: query (required), faction (optional), phase (optional), detachment (optional)
lookup_detachmentLook up a detachment by name. Returns the detachment ability, available enhancements, and associated stratagems.
"Show me the Gladius Task Force detachment"
"What does the Warhost detachment do for Aeldari?"
Parameters: name (required), faction (optional)
lookup_enhancementLook up a character enhancement by name. Returns points cost, detachment, and effect.
"What does Adept of the Codex do?"
"Show me Aeldari enhancements"
Parameters: name (required), faction (optional), detachment (optional)
lookup_ployLook up a Kill Team ploy by name. Returns type (strategic/tactical), CP cost, timing, and effect.
"What does the Bolster ploy do in Kill Team?"
"Show me Legionaries ploys"
Parameters: name (required), faction (optional), type (optional: strategic, tactical)
wound_calculatorCalculate expected damage output for an attack profile against a target. Handles re-rolls, weapon keywords (Lethal Hits, Devastating Wounds, Sustained Hits, Torrent), invulnerable saves, and Feel No Pain.
"Calculate damage: 10 attacks, BS3+, S5 AP-1 D2 vs T4 Sv3+"
"How much damage does a lascannon do to a Leman Russ?"
Parameters: attacks, hit_skill, strength, toughness, armour_save, damage (all required); armour_penetration, invulnerable_save, feel_no_pain, reroll_hits, reroll_wounds, weapon_keywords, wounds_per_model, game_mode (all optional)
All data is embedded at build time — no network calls at runtime.
| Category | Count | Source |
|---|---|---|
| 40K unit datasheets | 2,642 | BSData/wh40k-10e |
| Kill Team operatives | 506 | BSData/wh40k-killteam |
| Detachments | 991 | BSData (auto-extracted) |
| Enhancements | 3,908 | BSData (auto-extracted) |
| Stratagems | 17 | Hand-curated (core + examples) |
| Kill Team ploys | 14 | Hand-curated (universal + popular factions) |
| Shared rules | 33 (40K) + 22 (KT) | BSData |
| Curated keywords | 25 | Hand-written, plain English |
| Game mode sequences | 3 | Hand-curated (40K, Combat Patrol, Kill Team) |
npm install
npm run build
npm test
To refresh unit data from BSData:
npm run fetch-data
npm run build
MIT (for the MCP server code).
Unit data sourced from the BSData community project. Game rules and army rules are the intellectual property of Games Workshop. This tool provides reference data for personal use during gameplay.
Run Claude Code as an MCP server so any agent can delegate coding tasks to it
Browser automation using accessibility snapshots instead of screenshots
MCP server integration for DaVinci Resolve Studio
Secure MCP server for MySQL database interaction, queries, and schema management
0
via CLI